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Bindable Demons — Archer Spawns, Solo vs Full

In short

Not every monster can be bound. Archer-type bindables each have their own spawn maps. The Monster (bindable) screen in the app is the live list. Below are common examples people ask about.

Where archer types show up (examples)

Different archer variants live in different maps, for example: • Dark Ranger line — Stony Field, Cave • Vile Archer line — Black Marsh, Hole • Dark Archer (pit line) — Pit, Tower Cellar • Black Archer — Inner Cloister • Later maps include Frigid Highlands, Crystalline Passage, and more Pick the variant, then farm its listed areas — not “any Act 1 map.”

Solo vs full game

Bound HP caps can scale up with more players in the game. • Solo/small — easier to control • Full games — higher caps, useful if your setup wants that budget There is no single best: use the in-app bound HP column for the real numbers.

Easy confusions

• Spamming bind on non-bindable types • Assuming all “archers” share one map • Reading solo numbers and expecting the same in a full game

Open in the app

Spawn areas and bound HP: Monster (bindable)

其他指南

  • Clear Socketed Runes — Cube Recipe
  • Enigma Armor — Which Base to Use
  • Insight Merc — Act 1 or Act 2?
  • Insight Polearm — Start in Nightmare, Upgrade in Hell
  • Larzuk Sockets — How Many Holes, When Do You Get 4?
  • Make Spirit — Get a 4os Sword Base from Normal Cows

全部指南